Processor
The most time-consuming processes in Unity can take advantage multiple cores, and this means that Unity users should opt for a CPU with the highest core count possible.
These tasks include progressing lightmapping and GI backing. Not all user workflows are the same though, so be sure and contact us for an optimized configuration.
Memory
The amount of memory you will need depends on how many programs you will have open at any given time alongside Unity, and how large the files are that you will be working with.
A good starting point in deciding how much RAM you should go for would be to check your current usage via Windows Task Manager.
Graphics Card
A more powerful GPU will produce higher frame rates in the viewport. This means that you’ll have a smoother experience working in Unity with a stronger graphics card. There is a point of diminishing returns, and a mid-range card would be optimal for most users.
There is also no need or benefit going for a “workstation” GPU, like Nvidia’s “Quadro” and AMD’s “Pro” cards.
You should also consider other programs you may be using in order to select the ideal GPU for your workflow.
Storage
In the past, computers were held back by slow mechanical hard drives.
Unless you are storing files which are not accessed too often, in which case mechanical hard drives might be a better choice, Solid State drives should be used for everything else.
Having everything stored on SSDs means you’ll be able to copy, move, open and save files quickly and PC and program start times will be reduced.
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